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Unreal Engine C++ API Reference > Runtime > SlateCore > Textures
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Textures/SlateIcon.h |
Include | #include "Textures/SlateIcon.h" |
Syntax
struct FSlateIcon
Remarks
Struct used to represent an icon in Slate
Constructors
Type | Name | Description | |
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FSlateIcon () |
Default constructor (empty icon). | |
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FSlateIcon
(
const FName InStyleSetName, |
Creates and initializes a new icon from a style set and style name |
Functions
Type | Name | Description | |
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const FSlateBrush * | GetIcon () |
Gets the resolved icon. |
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const FSlateBrush * | Optionally gets the resolved icon, returning nullptr if it's not defined | |
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const FSlateBrush * | Optionally gets the resolved small icon, returning nullptr if it's not defined | |
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const FSlateBrush * | ||
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const FSlateBrush * | GetSmallIcon () |
Gets the resolved small icon. |
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const FName & | Gets the name of the style for the icon. | |
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const FName & | GetStyleName () |
Gets the name of the style for the icon. |
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const ISlateStyle * | GetStyleSet () |
Gets the resolved style set. |
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const FName & | Gets the name of the style set the icon can be found in. | |
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const bool | IsSet () |
Checks whether the icon is set to something. |