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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/TSlotBase > API/Runtime/SlateCore/TSlotBase/FSlotArguments
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SlotBase.h |
|
|
|
SlotBase.h |
|
|
|
SlotBase.h |
|
|
|
SlotBase.h |
|
FSlotArguments(EConstructSlotIsFChildren)
| |
|
| Name |
FSlotArguments |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h |
| Include Path |
#include "SlotBase.h" |
FSlotArguments
(
EConstructSlotIsFChildren
)
FSlotArguments(TUniquePtr< SlotType >)
| |
|
| Name |
FSlotArguments |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h |
| Include Path |
#include "SlotBase.h" |
FSlotArguments
(
TUniquePtr < SlotType > InSlot
)
FSlotArguments(const FSlotArguments &)
| |
|
| Name |
FSlotArguments |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h |
| Include Path |
#include "SlotBase.h" |
FSlotArguments
(
const FSlotArguments &
)
FSlotArguments(FSlotArguments &&)
| |
|
| Name |
FSlotArguments |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h |
| Include Path |
#include "SlotBase.h" |
FSlotArguments
(
FSlotArguments &&
)