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Unreal Engine C++ API Reference > Runtime > SlateCore > Styling > FSlateWidgetStyle
- FSlateWidgetStyle::GetTypeName()
- FWidgetCarouselNavigationButtonStyle::GetTypeName()
- FAudioTextBoxStyle::GetTypeName()
- FToolBarStyle::GetTypeName()
- FSegmentedControlStyle::GetTypeName()
- FAudioMeterStyle::GetTypeName()
- FToolkitWidgetStyle::GetTypeName()
- FSynthKnobStyle::GetTypeName()
- FSynth2DSliderStyle::GetTypeName()
- FWidgetCarouselNavigationBarStyle::GetTypeName()
- FAudioSliderStyle::GetTypeName()
- FSynthSlateStyle::GetTypeName()
- FCheckBoxStyle::GetTypeName()
- FAudioRadialSliderStyle::GetTypeName()
- FSampledSequenceViewerStyle::GetTypeName()
- FPlayheadOverlayStyle::GetTypeName()
- FFixedSampleSequenceRulerStyle::GetTypeName()
- FTextBlockStyle::GetTypeName()
- FSampledSequenceValueGridOverlayStyle::GetTypeName()
- FButtonStyle::GetTypeName()
- FComboButtonStyle::GetTypeName()
- FComboBoxStyle::GetTypeName()
- FHyperlinkStyle::GetTypeName()
- FEditableTextStyle::GetTypeName()
- FScrollBarStyle::GetTypeName()
- FEditableTextBoxStyle::GetTypeName()
- FInlineEditableTextBlockStyle::GetTypeName()
- FProgressBarStyle::GetTypeName()
- FExpandableAreaStyle::GetTypeName()
- FSearchBoxStyle::GetTypeName()
- FSliderStyle::GetTypeName()
- FVolumeControlStyle::GetTypeName()
- FInlineTextImageStyle::GetTypeName()
- FSpinBoxStyle::GetTypeName()
- FSplitterStyle::GetTypeName()
- FTableViewStyle::GetTypeName()
- FTableRowStyle::GetTypeName()
- FTableColumnHeaderStyle::GetTypeName()
- FHeaderRowStyle::GetTypeName()
- FDockTabStyle::GetTypeName()
- FScrollBoxStyle::GetTypeName()
- FScrollBorderStyle::GetTypeName()
- FWindowStyle::GetTypeName()
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyle.h |
Include | #include "Styling/SlateWidgetStyle.h" |
virtual const FName GetTypeName&40;&41; const
Remarks
Gets the name of this style.
This method must be implemented by inherited structures. Widget style name.