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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h |
Include | #include "Rendering/ShaderResourceManager.h" |
Syntax
struct FNewTextureInfo
Remarks
Represents a new texture that has been loaded but no resource created for it
Variables
Type | Name | Description | |
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bool | bShouldAtlas | Whether or not the texture should be atlased |
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bool | bSrgb | Whether or not the texture is in srgb space |
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FSlateTextureDataPtr | TextureData | Raw data |
Constructors
Type | Name | Description | |
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