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Unreal Engine C++ API Reference > Runtime > SlateCore > Layout > FChildren
- FChildren::GetSlotAt()
- FCombinedChildren::GetSlotAt()
- FNoChildren::GetSlotAt()
- TOneDynamicChild::GetSlotAt()
- TPanelChildren::GetSlotAt()
- TPanelChildren::GetSlotAt()
- TSingleWidgetChildrenWithSlot::GetSlotAt()
- TSingleWidgetChildrenWithSlot::GetSlotAt()
- TSingleWidgetChildrenWithSlot::GetSlotAt()
- TSingleWidgetChildrenWithSlot::GetSlotAt()
- TSlotlessChildren::GetSlotAt()
- TWeakChild::GetSlotAt()
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Layout/ChildrenBase.h |
Include | #include "Layout/ChildrenBase.h" |
const FSlotBase & GetSlotAt
(
int32 ChildIndex
) const
the const reference to the slot at the specified Index