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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/HittestGrid.h |
Include | #include "Input/HittestGrid.h" |
Syntax
class ICustomHitTestPath
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
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void | ArrangeCustomHitTestChildren
(
FArrangedChildren& ArrangedChildren |
|
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TArray< FWidgetAndPointer > | GetBubblePathAndVirtualCursors
(
const FGeometry& InGeometry, |
|
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TOptional< FVirtualPointerPosition > | TranslateMouseCoordinateForCustomHitTestChild
(
const SWidget& ChildWidget, |