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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
Syntax
struct FVirtualPointerPosition
Remarks
Represents the current and last cursor position in a "virtual window" for events that are routed to widgets transformed in a 3D scene.
Variables
Type | Name | Description | |
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UE::Slate::FDeprecateVector2DResult | CurrentCursorPosition | |
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UE::Slate::FDeprecateVector2DResult | LastCursorPosition |
Constructors
Type | Name | Description | |
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FVirtualPointerPosition
(
const UE::Slate::FDeprecateVector2DParameter& InCurrentCursorPosition, |