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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
Inheritance Hierarchy
- FReplyBase
- TReplyBase
- FCursorReply
- FNoReply
- FPopupMethodReply
- FReply
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/ReplyBase.h |
Include | #include "Input/ReplyBase.h" |
Syntax
class FReplyBase
Remarks
Base class for all the ways that a Slate Widget can reply to events. Typical replies include requests to set focus, capture or release the pointer, signify a cursor preference, etc.
Variables
Type | Name | Description | |
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bool | bIsHandled | Has a widget handled an event. |
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TSharedPtr< SWidget > | EventHandler | Widget that handled the event that generated this reply. |
Constructors
Type | Name | Description | |
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FReplyBase
(
bool InIsHandled |
A reply can be handled or unhandled. |
Functions
Type | Name | Description | |
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const TSharedPtr< SWidget > | GetHandler () |
The widget that ultimately handled the event |
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bool |