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Unreal Engine C++ API Reference > Runtime > SlateCore > Input > FReply
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Reply.h |
Include | #include "Input/Reply.h" |
FReply & DetectDrag
(
const TSharedRef < SWidget > & DetectDragInMe,
FKey MouseButton
)
Remarks
Ask Slate to detect if a user started dragging in this widget. If a drag is detected, Slate will send an OnDragDetected event.
Parameters
Name | Description |
---|---|
DetectDragInMe | Detect dragging in this widget |
MouseButton | This button should be pressed to detect the drag |