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Unreal Engine C++ API Reference > Runtime > SlateCore > Input > FPointerEvent > FPointerEvent
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
FPointerEvent
&40;
const UE::Slate::FDeprecateVector2DParameter & InScreenSpacePosition,
const UE::Slate::FDeprecateVector2DParameter & InLastScreenSpacePosition,
const TSet< FKey > & InPressedButtons,
const FModifierKeysState & InModifierKeys,
EGestureEvent InGestureType,
const UE::Slate::FDeprecateVector2DParameter & InGestureDelta,
bool bInIsDirectionInvertedFromDevice
&41;
Remarks
A constructor for gesture events