Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Input
Type
typedef TBaseDelegate_TwoParams< void, bool, const FDragDropEvent & > FOnDragDropEnded
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h |
Include | #include "Input/DragAndDrop.h" |
Remarks
Invoked when a drag and drop is finished. This allows the widget that started the drag/drop to respond to the end of the operation.