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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
Inheritance Hierarchy
- FSharedFromThisBase
- TSharedFromThis
- FDragDropOperation
- FGameDragDropOperation
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h |
Include | #include "Input/DragAndDrop.h" |
Syntax
class FGameDragDropOperation : public FDragDropOperation
Variables
Type | Name | Description | |
---|---|---|---|
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FVector2D | DecoratorPosition | The absolute position of the decorator. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor. |
Functions
Overridden from FDragDropOperation
Type | Name | Description | |
---|---|---|---|
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FVector2D | Gets the desired position of the decorator in absolute space. | |
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bool | IsOfTypeImpl
(
const FString& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |