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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
Syntax
struct FFocusEvent
Remarks
FFocusEvent is used when notifying widgets about keyboard focus changes It is passed to event handlers dealing with keyboard focus
Constructors
Type | Name | Description | |
---|---|---|---|
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FFocusEvent () |
UStruct Constructor. Not meant for normal usage. | |
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FFocusEvent
(
const EFocusCause InCause, |
Constructor. Events are immutable once constructed. |