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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
Inheritance Hierarchy
- FInputEvent
- FCharacterEvent
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
Syntax
USTRUCT (BlueprintType )
struct FCharacterEvent : public FInputEvent
Remarks
FCharacterEvent describes a keyboard action where the utf-16 code is given. Used for OnKeyChar messages
Constructors
Type | Name | Description | |
---|---|---|---|
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UStruct Constructor. Not meant for normal usage. | ||
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FCharacterEvent
(
const TCHAR InCharacter, |
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FCharacterEvent
(
const TCHAR InCharacter, |
Functions
Type | Name | Description | |
---|---|---|---|
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TCHAR | GetCharacter () |
Returns the character for this event |