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A proxy object used to access a slate per-instance data buffer on the render thread.
| Name | ISlateUpdatableInstanceBufferRenderProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h |
| Include Path | #include "Rendering/RenderingCommon.h" |
Syntax
class ISlateUpdatableInstanceBufferRenderProxy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISlateUpdatableInstanceBufferRenderProxy() |
Rendering/RenderingCommon.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindStreamSource
(
FRHICommandList& RHICmdList, |
Rendering/RenderingCommon.h | ||
FRHIBuffer * GetRHI() |
Rendering/RenderingCommon.h |