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Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts > ISlateFontAtlasFactory
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h |
Include | #include "Fonts/FontTypes.h" |
TSharedRef< FSlateFontAtlas > CreateFontAtlas
&40;
const bool InIsGrayscale
&41; const