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Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h |
Include | #include "Fonts/CompositeFont.h" |
Syntax
USTRUCT ()
struct FTypeface
Remarks
Definition for a typeface (a family of fonts)
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FTypefaceEntry > | Fonts | The fonts contained within this family |
Constructors
Type | Name | Description | |
---|---|---|---|
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FTypeface () |
Default constructor | |
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FTypeface
(
const FName& InFontName, |
Convenience constructor for when your font family only contains a single font |
Functions
Type | Name | Description | |
---|---|---|---|
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FTypeface & | AppendFont
(
const FName& InFontName, |
Append a new font into this family |