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Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts > FSlateFontMeasure > FindFirstWholeCharacterIndexAfterOffset
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontMeasure.h |
Include | #include "Fonts/FontMeasure.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Fonts/FontMeasure.cpp |
int32 FindFirstWholeCharacterIndexAfterOffset
(
FStringView Text,
int32 StartIndex,
int32 EndIndex,
const FSlateFontInfo & InFontInfo,
const int32 HorizontalOffset,
bool IncludeKerningWithPrecedingChar,
float FontScale
) const
Remarks
Finds the first whole character index after the specified position in pixels along the string horizontally The index of the first whole character after the specified horizontal offset
Parameters
Name | Description |
---|---|
String | The string to measure |
StartIndex | The inclusive index to start measuring the string at |
EndIndex | The inclusive index to stop measuring the string at |
InFontInfo | Information about the font used to draw the string |
HorizontalOffset | Offset horizontally into the string, in pixels |