Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts > FShapedGlyphSequence > FSourceIndicesToGlyphData > GetGlyphData
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h |
Include | #include "Fonts/FontCache.h" |
const FSourceIndexToGlyphData * GetGlyphData
(
const int32 InSourceTextIndex
) const