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API > API/Runtime > API/Runtime/SlateCore
| Name | FSlateInvalidationRootHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/FastUpdate/SlateInvalidationRootHandle.h |
| Include Path | #include "FastUpdate/SlateInvalidationRootHandle.h" |
Syntax
struct FSlateInvalidationRootHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| FastUpdate/SlateInvalidationRootHandle.h | |||
FSlateInvalidationRootHandle
(
int32 UniqueId |
FastUpdate/SlateInvalidationRootHandle.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InvalidationRoot | FSlateInvalidationRoot * | FastUpdate/SlateInvalidationRootHandle.h | ||
| UniqueId | int32 | FastUpdate/SlateInvalidationRootHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateInvalidationRoot * Advanced_GetInvalidationRootNoCheck() |
FastUpdate/SlateInvalidationRootHandle.h | ||
FSlateInvalidationRoot * GetInvalidationRoot() |
FastUpdate/SlateInvalidationRootHandle.h | ||
int32 GetUniqueId() |
FastUpdate/SlateInvalidationRootHandle.h | ||
bool IsStale() |
FastUpdate/SlateInvalidationRootHandle.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSlateInvalidationRootHandle& Other |
FastUpdate/SlateInvalidationRootHandle.h |