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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSlateBrush
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateBrush () |
Default constructor. | Styling/SlateBrush.h | |
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType, |
This constructor is protected; use one of the deriving classes instead. | Styling/SlateBrush.h | |
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType, |
Styling/SlateBrush.h | ||
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType, |
Styling/SlateBrush.h |
FSlateBrush()
Description
Default constructor.
| Name | FSlateBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h |
| Include Path | #include "Styling/SlateBrush.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp |
FSlateBrush()
FSlateBrush(ESlateBrushDrawType::Type, const FName, const FMargin &, ESlateBrushTileType::Type, ESlateBrushImageType::Type, const UE::Slate::FDeprecateVector2DParameter &, const FLinearColor &, UObject *, bool)
Description
This constructor is protected; use one of the deriving classes instead.
| Name | FSlateBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h |
| Include Path | #include "Styling/SlateBrush.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp |
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType,
const FName InResourceName,
const FMargin & InMargin,
ESlateBrushTileType::Type InTiling,
ESlateBrushImageType::Type InImageType,
const UE::Slate::FDeprecateVector2DParameter & InImageSize,
const FLinearColor & InTint,
UObject * InObjectResource,
bool bInDynamicallyLoaded
)
Parameters
| Name | Remarks |
|---|---|
| InDrawType | How to draw the texture |
| InResourceName | The name of the resource |
| InMargin | Margin to use in border and box modes |
| InTiling | Tile horizontally/vertically or both? (only in image mode) |
| InImageType | The type of image |
| InTint | Tint to apply to the element. |
| InOutlineSettings | Optional Outline Border Settings for RoundedBox mode |
FSlateBrush(ESlateBrushDrawType::Type, const FName, const FMargin &, ESlateBrushTileType::Type, ESlateBrushImageType::Type, const UE::Slate::FDeprecateVector2DParameter &, const TSharedRef< FLinearColor > &, UObject *, bool)
| Name | FSlateBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h |
| Include Path | #include "Styling/SlateBrush.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp |
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType,
const FName InResourceName,
const FMargin & InMargin,
ESlateBrushTileType::Type InTiling,
ESlateBrushImageType::Type InImageType,
const UE::Slate::FDeprecateVector2DParameter & InImageSize,
const TSharedRef < FLinearColor > & InTint,
UObject * InObjectResource,
bool bInDynamicallyLoaded
)
FSlateBrush(ESlateBrushDrawType::Type, const FName, const FMargin &, ESlateBrushTileType::Type, ESlateBrushImageType::Type, const UE::Slate::FDeprecateVector2DParameter &, const FSlateColor &, UObject *, bool)
| Name | FSlateBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h |
| Include Path | #include "Styling/SlateBrush.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp |
FSlateBrush
(
ESlateBrushDrawType::Type InDrawType,
const FName InResourceName,
const FMargin & InMargin,
ESlateBrushTileType::Type InTiling,
ESlateBrushImageType::Type InImageType,
const UE::Slate::FDeprecateVector2DParameter & InImageSize,
const FSlateColor & InTint,
UObject * InObjectResource,
bool bInDynamicallyLoaded
)