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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FNavigationEvent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UStruct Constructor. Not meant for normal usage. | Input/Events.h | ||
FNavigationEvent
(
const FModifierKeysState& InModifierKeys, |
Input/Events.h | ||
FNavigationEvent
(
const FModifierKeysState& InModifierKeys, |
Input/Events.h |
FNavigationEvent()
Description
UStruct Constructor. Not meant for normal usage.
| Name | FNavigationEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FNavigationEvent()
FNavigationEvent(const FModifierKeysState &, const int32, EUINavigation, ENavigationGenesis)
| Name | FNavigationEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FNavigationEvent
(
const FModifierKeysState & InModifierKeys,
const int32 InUserIndex,
EUINavigation InNavigationType,
ENavigationGenesis InNavigationGenesis
)
FNavigationEvent(const FModifierKeysState &, const FInputDeviceId, EUINavigation, ENavigationGenesis)
| Name | FNavigationEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FNavigationEvent
(
const FModifierKeysState & InModifierKeys,
const FInputDeviceId InDeviceId,
EUINavigation InNavigationType,
ENavigationGenesis InNavigationGenesis
)