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API > API/Runtime > API/Runtime/SlateCore
| Name | FClipStateHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h |
| Include Path | #include "Layout/Clipping.h" |
Syntax
struct FClipStateHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClipStateHandle() |
Layout/Clipping.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedClipState | const FSlateClippingState * | Layout/Clipping.h | ||
| PrecachedClipIndex | int32 | Layout/Clipping.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSlateClippingState * GetCachedClipState() |
Layout/Clipping.h | ||
int32 GetPrecachedClipIndex() |
Layout/Clipping.h | ||
void SetCachedClipState
(
const FSlateClippingState* CachedState |
Layout/Clipping.h | ||
void SetPreCachedClipIndex
(
int32 InClipIndex |
Layout/Clipping.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FClipStateHandle& Other |
Layout/Clipping.h |