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API > API/Runtime > API/Runtime/SlateCore
| Name | FCaptureLostEvent |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
Syntax
USTRUCT (BlueprintType )
struct FCaptureLostEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UStruct Constructor. Not meant for normal usage. | Input/Events.h | ||
FCaptureLostEvent
(
int32 InUserIndex, |
Input/Events.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PointerIndex | int32 | Pointer (Finger) that lost capture. | Input/Events.h | |
| UserIndex | int32 | User that is losing capture | Input/Events.h |