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API > API/Runtime > API/Runtime/SlateCore
| |
|
| Name |
FCaptureLostEvent |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path |
#include "Input/Events.h" |
Syntax
USTRUCT (BlueprintType )
struct FCaptureLostEvent
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
UStruct Constructor. Not meant for normal usage. |
Input/Events.h |
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|
|
Input/Events.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| PointerIndex |
int32 |
Pointer (Finger) that lost capture. |
Input/Events.h |
|
| UserIndex |
int32 |
User that is losing capture |
Input/Events.h |
|
Functions
Public