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Unreal Engine C++ API Reference > Runtime > SlateCore > Animation > FCurveSequence
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h |
Include | #include "Animation/CurveSequence.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp |
void RegisterActiveTimerIfNeeded
(
TSharedRef < SWidget > InOwnerWidget
)
Remarks
Helper to take care of registering the active timer