Navigation
Unreal Engine C++ API Reference > Runtime > Slate > Widgets > Layout
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SPanel
- SUniformWrapPanel
References
Module | Slate |
Header | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformWrapPanel.h |
Include | #include "Widgets/Layout/SUniformWrapPanel.h" |
Syntax
class SUniformWrapPanel : public SPanel
Remarks
A panel that evenly divides up available space between all of its children.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
FScopedWidgetSlotArguments | AddSlot () |
|
![]() |
void | Removes all slots from the panel | |
![]() ![]() |
FVector2D | ||
![]() |
void | Construct
(
const FArguments& InArgs |
|
![]() |
bool | ||
![]() |
EHorizontalAlignment | ||
![]() |
bool | RemoveSlot
(
const TSharedRef< SWidget >& SlotWidget |
Removes a slot from this panel which contains the specified SWidget |
![]() |
void | SetEvenRowDistribution
(
TAttribute< bool > InEvenRowDistribution |
See EvenRowDistribution attribute |
![]() |
void | SetHorizontalAlignment
(
TAttribute< EHorizontalAlignment > InHAlignment |
See HAlign attribute |
![]() |
void | SetMaxDesiredSlotHeight
(
TAttribute< float > InMaxDesiredSlotHeight |
See MinDesiredSlotHeight attribute |
![]() |
void | SetMaxDesiredSlotWidth
(
TAttribute< float > InMaxDesiredSlotWidth |
See MinDesiredSlotWidth attribute |
![]() |
void | SetMinDesiredSlotHeight
(
TAttribute< float > InMinDesiredSlotHeight |
See MinDesiredSlotHeight attribute |
![]() |
void | SetMinDesiredSlotWidth
(
TAttribute< float > InMinDesiredSlotWidth |
See MinDesiredSlotWidth attribute |
![]() |
void | SetNumColumnsOverride
(
TAttribute< int32 > InNumColumnsOverride |
See NumColumnsOverride attribute |
![]() |
void | SetSlotPadding
(
TAttribute< FMargin > InSlotPadding |
See SlotPadding attribute |
![]() ![]() |
FSlot::FSlotArguments | Slot () |
Used by declarative syntax to create a Slot. |
![]() ![]() |
const FSlateWidgetClassData & |
Overridden from SWidget
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FVector2D | ComputeDesiredSize
(
float |
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. |
![]() ![]() |
FChildren * | GetChildren () |
All widgets must provide a way to access their children in a layout-agnostic way. |
![]() ![]() ![]() |
void | OnArrangeChildren
(
const FGeometry& AllottedGeometry, |
Panels arrange their children in a space described by the AllottedGeometry parameter. |
Overridden from FSlateControlledConstruction
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
const FSlateWidgetClassData & |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
FArguments | ||
![]() |
FSlot | Stores the per-child info for this panel type |
Typedefs
Name | Description |
---|---|
FScopedWidgetSlotArguments | |
PrivateParentType | |
PrivateThisType | |
Super | |
ThisClass |