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Unreal Engine C++ API Reference > Runtime > Slate > Widgets > Input > INumericTypeInterface
- INumericTypeInterface::SetMinFractionalDigits()
- FFrameNumberInterface::SetMinFractionalDigits()
- TDefaultNumericTypeInterface::SetMinFractionalDigits()
- TDefaultNumericTypeInterface::SetMinFractionalDigits()
References
Module | Slate |
Header | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h |
Include | #include "Widgets/Input/NumericTypeInterface.h" |
void SetMinFractionalDigits
&40;
const TAttribute< TOptional< int32 >> & NewValue
&41;
Remarks
Sets the minimum and maximum fractional digits - A minimum greater than 0 will always have that many trailing zeros