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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SSplitter > API/Runtime/Slate/SSplitter/FSlot
| Name | FSlotArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h |
| Include Path | #include "Widgets/Layout/SSplitter.h" |
Syntax
struct FSlotArguments : public TSlotBase::FSlotArguments
Inheritance Hierarchy
- FSlotBase::FSlotArguments → TSlotBase::FSlotArguments → SSplitter::FSlot::FSlotArguments
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FSlot::FSlotArguments | Widgets/Layout/SSplitter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & MinSize
(
const TAttribute< float >& InAttribute |
Minimum slot size when resizing. | Widgets/Layout/SSplitter.h | |
WidgetArgsType & OnSlotResized
(
const FOnSlotResized& InDelegate |
Callback when the slot is resized. | Widgets/Layout/SSplitter.h | |
WidgetArgsType & Resizable
(
TOptional< bool > InArg |
Can the slot be resize by the user. | Widgets/Layout/SSplitter.h | |
WidgetArgsType & SizeRule
(
const TAttribute< ESizeRule >& InAttribute |
The size rule used by the slot. | Widgets/Layout/SSplitter.h | |
WidgetArgsType & Value
(
const TAttribute< float >& InAttribute |
When the RuleSize is set to FractionOfParent, the size of the slot is the Value percentage of its parent size. | Widgets/Layout/SSplitter.h |