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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SBorder
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBorder.h |
| Include Path | #include "Widgets/Layout/SBorder.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SBorder >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SBorder::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SBorder.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SBorder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & BorderBackgroundColor
(
const TAttribute< FSlateColor >& InAttribute |
BorderBackgroundColor refers to the actual color and opacity of the supplied border image. | Widgets/Layout/SBorder.h | |
WidgetArgsType & BorderImage
(
const TAttribute< const FSlateBrush* >& InAttribute |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & ColorAndOpacity
(
const TAttribute< FLinearColor >& InAttribute |
ColorAndOpacity is the color and opacity of content in the border | Widgets/Layout/SBorder.h | |
NamedSlotProperty< FArguments > Content() |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & ContentScale
(
const TAttribute< FVector2D >& InAttribute |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & DesiredSizeScale
(
const TAttribute< FVector2D >& InAttribute |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & FlipForRightToLeftFlowDirection
(
bool InArg |
Flips the background image if the localization's flow direction is RightToLeft | Widgets/Layout/SBorder.h | |
WidgetArgsType & ForegroundColor
(
const TAttribute< FSlateColor >& InAttribute |
The foreground color of text and some glyphs that appear as the border's content. | Widgets/Layout/SBorder.h | |
WidgetArgsType & HAlign
(
EHorizontalAlignment InArg |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & OnMouseButtonDown
(
const FPointerEventHandler& InDelegate |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & OnMouseButtonUp
(
const FPointerEventHandler& InDelegate |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & OnMouseDoubleClick
(
const FPointerEventHandler& InDelegate |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & OnMouseMove
(
const FPointerEventHandler& InDelegate |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & Padding
(
const TAttribute< FMargin >& InAttribute |
Widgets/Layout/SBorder.h | ||
FArguments & Padding
(
float Uniform |
Widgets/Layout/SBorder.h | ||
FArguments & Padding
(
float Horizontal, |
Widgets/Layout/SBorder.h | ||
FArguments & Padding
(
float Left, |
Widgets/Layout/SBorder.h | ||
WidgetArgsType & ShowEffectWhenDisabled
(
const TAttribute< bool >& InAttribute |
Whether or not to show the disabled effect when this border is disabled | Widgets/Layout/SBorder.h | |
WidgetArgsType & VAlign
(
EVerticalAlignment InArg |
Widgets/Layout/SBorder.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments & operator[]
(
const TSharedRef< SWidget >& InChild |
Widgets/Layout/SBorder.h |