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Interface for a Slate Input Mapping.
| Name | ISlateInputManager |
| Type | class |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
Syntax
class ISlateInputManager
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISlateInputManager() |
Framework/Application/SlateApplication.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputDeviceId GetInputDeviceIdForKeyboard() |
Framework/Application/SlateApplication.h | ||
FInputDeviceId GetInputDeviceIdForMouse() |
Framework/Application/SlateApplication.h | ||
virtual int32 GetUserIndexForController
(
int32 ControllerId |
Framework/Application/SlateApplication.h | ||
TOptional< int32 > GetUserIndexForController
(
int32 ControllerId, |
Framework/Application/SlateApplication.h | ||
virtual TOptional< int32 > GetUserIndexForInputDevice
(
FInputDeviceId InputDeviceId |
Framework/Application/SlateApplication.h | ||
int32 GetUserIndexForKeyboard() |
Framework/Application/SlateApplication.h | ||
int32 GetUserIndexForMouse() |
Framework/Application/SlateApplication.h | ||
virtual TOptional< int32 > GetUserIndexForPlatformUser
(
FPlatformUserId PlatformUser |
Framework/Application/SlateApplication.h |