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Unreal Engine C++ API Reference > Runtime > Slate > Framework > Text
References
Module | Slate |
Header | /Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
Include | #include "Framework/Text/TextLayout.h" |
Syntax
namespace ETextJustify
{
enum Type
&123;
Left,
Center,
Right,
InvariantLeft,
InvariantRight,
&125;
}
Values
Name | Description |
---|---|
Left | Justify the text logically to the left. |
Center | Justify the text in the center. Text flow direction has no impact on this justification mode. |
Right | Justify the text logically to the right. |
InvariantLeft | Always justify the text to the left, regardless of the flow direction of the current culture. |
InvariantRight | Always justify the text to the right, regardless of the flow direction of the current culture. |