Navigation
Unreal Engine C++ API Reference > Runtime > Slate > Framework > MetaData
Inheritance Hierarchy
- ISlateMetaData
- FDriverIdMetaData
References
Module | Slate |
Header | /Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h |
Include | #include "Framework/MetaData/DriverIdMetaData.h" |
Syntax
class FDriverIdMetaData : public ISlateMetaData
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
Type | Name | Description | |
---|---|---|---|
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FName | Id |
Constructors
Type | Name | Description | |
---|---|---|---|
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FDriverIdMetaData
(
FName InId |
Functions
Overridden from ISlateMetaData
Type | Name | Description | |
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bool | IsOfTypeImpl
(
const FName& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |