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Location within the text model.
| Name | FTextLocation |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
| Include Path | #include "Framework/Text/TextLayout.h" |
Syntax
struct FTextLocation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextLocation
(
const int32 InLineIndex, |
Framework/Text/TextLayout.h | ||
FTextLocation
(
const FTextLocation& InLocation, |
Framework/Text/TextLayout.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LineIndex | int32 | Framework/Text/TextLayout.h | ||
| Offset | int32 | Framework/Text/TextLayout.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetLineIndex() |
Framework/Text/TextLayout.h | ||
int32 GetOffset() |
Framework/Text/TextLayout.h | ||
bool IsValid() |
Framework/Text/TextLayout.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FTextLocation& Other |
Framework/Text/TextLayout.h | ||
bool operator==
(
const FTextLocation& Other |
Framework/Text/TextLayout.h |