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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTabManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PopulateTabSpawnerMenu
(
FMenuBuilder& PopulateMe, |
Framework/Docking/TabManager.h | ||
void PopulateTabSpawnerMenu
(
FMenuBuilder& PopulateMe, |
Framework/Docking/TabManager.h | ||
void PopulateTabSpawnerMenu
(
FMenuBuilder& PopulateMe, |
Framework/Docking/TabManager.h |
PopulateTabSpawnerMenu(FMenuBuilder &, TSharedRef< FWorkspaceItem >)
| Name | PopulateTabSpawnerMenu |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void PopulateTabSpawnerMenu
(
FMenuBuilder & PopulateMe,
TSharedRef < FWorkspaceItem > MenuStructure
)
PopulateTabSpawnerMenu(FMenuBuilder &, const FName &)
| Name | PopulateTabSpawnerMenu |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void PopulateTabSpawnerMenu
(
FMenuBuilder & PopulateMe,
const FName & TabType
)
PopulateTabSpawnerMenu(FMenuBuilder &, TSharedRef< FWorkspaceItem >, bool)
| Name | PopulateTabSpawnerMenu |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void PopulateTabSpawnerMenu
(
FMenuBuilder & PopulateMe,
TSharedRef < FWorkspaceItem > MenuStructure,
bool bIncludeOrphanedMenus
)