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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FSlateApplication
Description
Sets whether the application is treating mouse events as imitating touch events. Optional CursorLocation can be supplied to override the platform's belief of where the cursor is
| Name | SetGameIsFakingTouchEvents |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
void SetGameIsFakingTouchEvents
(
const bool bIsFaking,
FVector2D * CursorLocation
)