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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FSlateApplication
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasTraveledFarEnoughToTriggerDrag
(
const FPointerEvent& PointerEvent, |
Framework/Application/SlateApplication.h | ||
bool HasTraveledFarEnoughToTriggerDrag
(
const FPointerEvent& PointerEvent, |
Framework/Application/SlateApplication.h |
HasTraveledFarEnoughToTriggerDrag(const FPointerEvent &, const UE::Slate::FDeprecateVector2DParameter)
| Name | HasTraveledFarEnoughToTriggerDrag |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
bool HasTraveledFarEnoughToTriggerDrag
(
const FPointerEvent & PointerEvent,
const UE::Slate::FDeprecateVector2DParameter ScreenSpaceOrigin
) const
true if the difference between the ScreenSpaceOrigin and the ScreenSpacePosition is larger than the trigger distance for dragging in Slate.
HasTraveledFarEnoughToTriggerDrag(const FPointerEvent &, const UE::Slate::FDeprecateVector2DParameter, EOrientation)
| Name | HasTraveledFarEnoughToTriggerDrag |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
bool HasTraveledFarEnoughToTriggerDrag
(
const FPointerEvent & PointerEvent,
const UE::Slate::FDeprecateVector2DParameter ScreenSpaceOrigin,
EOrientation Orientation
) const