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API > API/Runtime > API/Runtime/SkeletalMeshDescription
| Name | FSourceGeometryPartID |
| Type | struct |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path | #include "SkeletalMeshElementTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FSourceGeometryPartID : public FElementID
Inheritance Hierarchy
- FElementID → FSourceGeometryPartID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SkeletalMeshElementTypes.h | |||
FSourceGeometryPartID
(
const FElementID InitElementID |
SkeletalMeshElementTypes.h | ||
FSourceGeometryPartID
(
const int32 InitIDValue |
SkeletalMeshElementTypes.h |