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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkeletalMeshOperations
| |
|
| Name |
FSkeletalMeshAppendSettings |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshOperations.h |
| Include Path |
#include "SkeletalMeshOperations.h" |
Syntax
struct FSkeletalMeshAppendSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FSkeletalMeshAppendSettings()
|
|
SkeletalMeshOperations.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAppendVertexAttributes |
bool |
|
SkeletalMeshOperations.h |
|
| SourceRemapBoneIndex |
TArray< FBoneIndexType > |
|
SkeletalMeshOperations.h |
|
| SourceVertexIDOffset |
int32 |
|
SkeletalMeshOperations.h |
|
Functions
Public