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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkeletalMeshAttributes
Description
Returns `true_ if a given attribute name is a name for a reserved attribute or not. If not a reserved attribute, it's one that has been user-defined and is not required by any system.
| Name | IsReservedAttributeName |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshAttributes.h |
| Include Path | #include "SkeletalMeshAttributes.h" |
static bool IsReservedAttributeName
(
const FName InAttributeName
)