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API > API/Runtime > API/Runtime/SignalProcessing
| Name | FGrainData |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/Granulator.h |
| Include Path | #include "DSP/Granulator.h" |
Syntax
struct FGrainData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BufferSeekTime | float | Where in the buffer to seek the grain playback to. | DSP/Granulator.h | |
| DurationSeconds | float | Duration of the grain. | DSP/Granulator.h | |
| Frequency | float | The grain frequency (if in synthesis mode) | DSP/Granulator.h | |
| OscType | EOsc::Type | What oscillator type to use. | DSP/Granulator.h | |
| Pan | float | Grain pan. | DSP/Granulator.h | |
| PitchScale | float | Grain pitch scale (if in buffer reading mode) | DSP/Granulator.h | |
| Volume | float | Grain volume. | DSP/Granulator.h |