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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AudioDebuggingUtilities.h |
| Include | #include "DSP/AudioDebuggingUtilities.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/AudioDebuggingUtilities.cpp |
void BreakWhenAudible
(
float * InBuffer,
int32 NumSamples
)