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API > API/Runtime > API/Runtime/Renderer
| Name | MeshDrawCommandKeyFuncs |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
Syntax
struct MeshDrawCommandKeyFuncs : public TDefaultMapHashableKeyFuncs< FMeshDrawCommand, FMeshDrawCommandCount, false >
Inheritance Hierarchy
- BaseKeyFuncs → TDefaultMapKeyFuncs → TDefaultMapHashableKeyFuncs → MeshDrawCommandKeyFuncs
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetKeyHash
(
KeyInitType Key |
Calculates a hash index for a key. | MeshPassProcessor.h | |
static bool Matches
(
KeyInitType A, |
MeshPassProcessor.h |