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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FMeshEdgesViewSettings & GetMeshEdgesViewSettings
(
const FSceneView& View |
Retrieve settings for how MeshEdges should be rendered for the specified view. | MeshEdges.h | |
FMeshEdgesViewSettings & GetMeshEdgesViewSettings
(
FSceneView& View |
MeshEdges.h |
GetMeshEdgesViewSettings(const FSceneView &)
Description
Retrieve settings for how MeshEdges should be rendered for the specified view. The returned object reference is owned by the ViewFamily and may be invalidated when the number of views changes. Do not cache.
| Name | GetMeshEdgesViewSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshEdges.h |
| Include Path | #include "MeshEdges.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/MeshEdgesRendering.cpp |
const FMeshEdgesViewSettings & GetMeshEdgesViewSettings
(
const FSceneView & View
)
GetMeshEdgesViewSettings(FSceneView &)
| Name | GetMeshEdgesViewSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshEdges.h |
| Include Path | #include "MeshEdges.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/MeshEdgesRendering.cpp |
FMeshEdgesViewSettings & GetMeshEdgesViewSettings
(
FSceneView & View
)