Navigation
API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
struct FStateBucketAuxData
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 | MeshLODIndex |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStateBucketAuxData
(
const FMeshBatch& MeshBatch |