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A single page description. Multiple of these can be placed in a single FRenderPageBatchDesc batch description.
| Name | FRenderPageDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/VT/RuntimeVirtualTextureRender.h |
| Include Path | #include "VT/RuntimeVirtualTextureRender.h" |
Syntax
struct FRenderPageDesc
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DestBox | FBox2D | VT/RuntimeVirtualTextureRender.h | ||
| DestRect | FIntRect | Destination box to render in texel space of the target physical texture. | VT/RuntimeVirtualTextureRender.h | |
| UVRange | FBox2D | UV range to render in virtual texture space. | VT/RuntimeVirtualTextureRender.h | |
| vLevel | uint8 | VLevel to render at. | VT/RuntimeVirtualTextureRender.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGSFRenderPageDesc & operator=
(
FRenderPageDesc const& RHS |
Disable deprecation warnings for implicit copying of deprecated members. | VT/RuntimeVirtualTextureRender.h |