Navigation
API > API/Runtime > API/Runtime/Renderer
| Name | FRayTracingShaderBindingData |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include Path | #include "RayTracingMeshDrawCommands.h" |
Syntax
class FRayTracingShaderBindingData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FRayTracingShaderBindingData
(
const FRayTracingShaderBindingData& |
RayTracingMeshDrawCommands.h | ||
| RayTracingMeshDrawCommands.h | |||
FRayTracingShaderBindingData
(
const FRayTracingMeshCommand* InRayTracingMeshCommand, |
TODO: Deprecate and only support RayTracingMeshCommandIndex. | RayTracingMeshDrawCommands.h | |
FRayTracingShaderBindingData
(
uint32 InRayTracingMeshCommandIndex, |
RayTracingMeshDrawCommands.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHidden | bool | RayTracingMeshDrawCommands.h | ||
| BindingType | ERayTracingLocalShaderBindingType | RayTracingMeshDrawCommands.h | ||
| RayTracingGeometry | const FRHIRayTracingGeometry * | RayTracingMeshDrawCommands.h | ||
| RayTracingMeshCommand | const FRayTracingMeshCommand * | RayTracingMeshDrawCommands.h | ||
| RayTracingMeshCommandIndex | uint32 | RayTracingMeshDrawCommands.h | ||
| SBTRecordIndex | uint32 | RayTracingMeshDrawCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRayTracingMeshCommand & GetRayTracingMeshCommand
(
const FRayTracingMeshCommandStorage& Storage |
RayTracingMeshDrawCommands.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RayTracingMeshDrawCommands.h | |||
| RayTracingMeshDrawCommands.h |