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API > API/Runtime > API/Runtime/Renderer
| Name | FRayTracingCachedMeshCommandFlags |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include Path | #include "RayTracingMeshDrawCommands.h" |
Syntax
struct FRayTracingCachedMeshCommandFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRayTracingCachedMeshCommandFlags() |
RayTracingMeshDrawCommands.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllSegmentsCastShadow | bool | RayTracingMeshDrawCommands.h | ||
| bAllSegmentsDecal | bool | RayTracingMeshDrawCommands.h | ||
| bAllSegmentsOpaque | bool | RayTracingMeshDrawCommands.h | ||
| bAllSegmentsReverseCulling | bool | RayTracingMeshDrawCommands.h | ||
| bAllSegmentsTranslucent | bool | RayTracingMeshDrawCommands.h | ||
| bAnySegmentsCastShadow | bool | RayTracingMeshDrawCommands.h | ||
| bAnySegmentsDecal | bool | RayTracingMeshDrawCommands.h | ||
| bIsSky | bool | RayTracingMeshDrawCommands.h | ||
| bTwoSided | bool | RayTracingMeshDrawCommands.h | ||
| CachedMeshCommandHash | uint64 | RayTracingMeshDrawCommands.h | ||
| Data | uint32 | RayTracingMeshDrawCommands.h | ||
| FRayTracingCachedMeshCommandFlags | union FRayTracingCachedMeshCommandFlags | RayTracingMeshDrawCommands.h | ||
| InstanceMask | uint8 | RayTracingMeshDrawCommands.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRayTracingCachedMeshCommandFlags& Other |
RayTracingMeshDrawCommands.h | ||
bool operator==
(
const FRayTracingCachedMeshCommandFlags& Other |
RayTracingMeshDrawCommands.h |