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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPrimitiveSceneInfo
(
UPrimitiveComponent* InPrimitive, |
Initialization constructor. | PrimitiveSceneInfo.h | |
FPrimitiveSceneInfo
(
FPrimitiveSceneDesc* InPrimitiveSceneDesc, |
PrimitiveSceneInfo.h | ||
FPrimitiveSceneInfo
(
const FPrimitiveSceneInfoAdapter& InAdapter, |
PrimitiveSceneInfo.h |
FPrimitiveSceneInfo(UPrimitiveComponent , FScene )
Description
Initialization constructor.
| Name | FPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include Path | #include "PrimitiveSceneInfo.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
FPrimitiveSceneInfo
(
UPrimitiveComponent * InPrimitive,
FScene * InScene
)
FPrimitiveSceneInfo(FPrimitiveSceneDesc , FScene )
| Name | FPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include Path | #include "PrimitiveSceneInfo.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
FPrimitiveSceneInfo
(
FPrimitiveSceneDesc * InPrimitiveSceneDesc,
FScene * InScene
)
FPrimitiveSceneInfo(const FPrimitiveSceneInfoAdapter &, FScene *)
| Name | FPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include Path | #include "PrimitiveSceneInfo.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
FPrimitiveSceneInfo
(
const FPrimitiveSceneInfoAdapter & InAdapter,
FScene * InScene
)