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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FFXRenderingUtils
Deprecated * Use UE::FXRenderingUtils::CanMaterialRenderBeforeFXPostOpaque
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/FXRenderingUtils.h |
| Include | #include "FXRenderingUtils.h" |
static bool CanMaterialRenderBeforeFXPostOpaque
&40;
const FSceneViewFamily & ViewFamily,
const FPrimitiveSceneProxy & SceneProxy,
const FMaterial & Material
&41;
Remarks
Utility to determine if a material might render before the FXSystem's PostRenderOpaque is called for the view family