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| Name | FDynamicRayTracingMeshCommandContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include Path | #include "RayTracingMeshDrawCommands.h" |
Syntax
class FDynamicRayTracingMeshCommandContext : public FRayTracingMeshCommandContext
Inheritance Hierarchy
- FRayTracingMeshCommandContext → FDynamicRayTracingMeshCommandContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicRayTracingMeshCommandContext
(
FDynamicRayTracingMeshCommandStorage& InDynamicCommandStorage, |
RayTracingMeshDrawCommands.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicCommandStorage | FDynamicRayTracingMeshCommandStorage & | RayTracingMeshDrawCommands.h | ||
| GeometrySegmentIndex | uint32 | RayTracingMeshDrawCommands.h | ||
| RayTracingGeometry | const FRHIRayTracingGeometry * | RayTracingMeshDrawCommands.h | ||
| SBTAllocation | FRayTracingSBTAllocation * | RayTracingMeshDrawCommands.h | ||
| ShaderBindings | FRayTracingShaderBindingDataOneFrameArray & | RayTracingMeshDrawCommands.h |
Functions
Public
Overridden from FRayTracingMeshCommandContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FRayTracingMeshCommand & AddCommand
(
const FRayTracingMeshCommand& Initializer |
RayTracingMeshDrawCommands.h | ||
virtual void FinalizeCommand
(
FRayTracingMeshCommand& RayTracingMeshCommand |
RayTracingMeshDrawCommands.h |